Job am 07.02.2025 bei Jobleads gefunden
Lead Environment Artist
• Frankfurt (Oder) , Brandenburg
Führungs-/ Leitungspositionen
[...] Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ) ; Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits
of the games industry. Gunzillas formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic
Arts (EA) , THQ, etc. ) as well as Oscar-nominated screenwriter,
director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer. The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis) , Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA. 1) , Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBOs Chernobyl series ) , Petr Cherkes, Creative Design Director ( The Last of Us, Uncharted 3, Star Wars: The Old Republic ) , Krasimir Nechevski, Animation Director ( Adam, Book of the Dead ) , Nikolas Gekko, Lead Art Director, ( Call of Duty: WWII, Halo Infinite, Destiny ) and Kiran Pulicheri, [...] Royale shooter, available as Early Access on Play Station5, Xbox Series X S and PC now. RESPONSIBILITIES To work alongside current Lead, Art Directors and Art pipeline supervisor to Lead, motivate and inspire our team, to maintain and push the
visual quality while delivering within the production needs. Manage the Environment team, including setting objectives, and quality expectations and providing visual benchmarks Coach, mentor and develop the team to ensure the personal growth of individuals as well as the whole team Track and assign tasks in Jira and other project-tracking software. Work to highlight and mitigate any issues that may cause bottlenecks Work actively with designers and other departments to achieve the best look for the game. Share knowledge and work on improving project tools and their functions. REQUIREMENTS You should have: Experience as a lead on at least one shipped AAA title Experience in working with open-world type games. Career experience which includes multiple AAA development cycles. Excellent art foundational [...]